Running games on Debian often means compromising the integrity of our systems by dual-booting non-free operating systems or installing non-free drivers on our Debian systems. This presentation will describe some work sponsored by the Valve Corporation aimed at helping make this situation better. We're working on improving the free Mesa implementation of the Vulkan API for AMD hardware, fixing support for Head Mounted Displays, and improving X support for animated applications. All of this work is (naturally) being done in the open within the context of the relevant free software projects.
Speakers: Keith Packard