From building video walls to multi-room audio playback, many use cases require synchronised multimedia processing between several independent devices.
In this talk Luis will introduce how data flow handling synchronization in the GStreamer multimedia framework works, show the features provided to make it easy to develop such applications and explain demo code snippets using these.
From building video walls to multi-room audio playback, many use cases require synchronised multimedia processing between several independent devices.
In this talk Luis will introduce how data flow handling synchronization in the GStreamer multimedia framework works, show the features provided to make it easy to develop such applications and explain demo code snippets using these.
The aim of this talk is to share with the audience the interesting clock handling technology in GStreamer and how one pipeline's clock can slave from an other pipeline's clock, even in an other device over the network. This opens a wide range of very interesting use cases, the one used as a demo during the talk would be playing music that follows you around your home.
Speakers: Luis de Bethencourt