The main capability of this library is the Multiplatform approach, it have the very same API in all environments thanks to coding translation. Developing with Glob3 Mobile you can save time and resources when you face a mobile development having all advantages of native development (Performance, UI, Access to disk, sensors, etc) and the simplicity of an API thought for GIS developers. During 2013-2014 G3M has been growing in capabilities and is now a solution to face the development of any map application on any device. In this presentation We will explain the architecture and the main capabilities of this library and we will show some examples and demos and use cases with the API working. Glob3 Mobile has been developed thinking in the usability and the UI of mobile devices. Currently Glob3 Mobile is working in the next platforms: * iOS * Android * Google Glass * html5-webgl and it is planned to add others like Windows 8 or Java Desktop.
The main capability of this library is the Multiplatform approach, it have the very same API in all environments thanks to coding translation. Developing with Glob3 Mobile you can save time and resources when you face a mobile development having all advantages of native development (Performance, UI, Access to disk, sensors, etc) and the simplicity of an API thought for GIS developers. During 2013-2014 G3M has been growing in capabilities and is now a solution to face the development of any map application on any device. In this presentation We will explain the architecture and the main capabilities of this library and we will show some examples and demos and use cases with the API working. Glob3 Mobile has been developed thinking in the usability and the UI of mobile devices. Currently Glob3 Mobile is working in the next platforms: * iOS * Android * Google Glass * html5-webgl and it is planned to add others like Windows 8 or Java Desktop. Currently also g3m has been used as offline AR engine for wearable devices. The capabilities list is huge but the main are: * Raster data * Vectorial data * Point Clouds * 3D models (Buildings, cities, vehicles, ...) * 4D Data * Real Time * Simbology * Offline - Online -> Cache Handling * 3D- 2D - 2,5D views * Scenarios * Animations * Cameras * Tasks During 2014 Glob3 Mobile will become part of Location Tech (Eclipse Foundation) and will change the name and license: Glob3 Mobile --> Mobile Map tools BSD -> EPL A different use cases of Mobile Map Tools. Vazz: vazz.tv/start Galileo: galileo.glob3mobile.com galileo.mobilemaptools.com Aero Glasses: glass.aero/
Mobile Map Tools is a library to build Native Mobile Map Apps. Visualize huge points cloud in a 3D environment is a hard task that could be face using a server-client approachment.
This library has the following capabilities:
Very big point cloud could be served using a streamed format
The points serverd save the shape of the cloud
Using LoD techniques and MMT you can see the point cloud in 3D on any mobile device or web page.
The point cloud must be pre-processed
The software developed to show this data is:
A tool to import the point cloud in it's different formats A library to save this data in a Berkeley DB A library to pre-process fastly this points A server to give the appropiate points to the client app A live demo will be done during the session.
Mobile Map Technology is a library developed by Glob3 Mobile Inc, and is under the Location Tech's umbrella.
Speakers: Manuel de la Calle Alonso