Through the introduction of new hardware features in recent GPUs it becomes feasible to implement proper isolation between different graphics applications. In this talk we will present a user space GPU multiplexer solution for Intel Gen8+ that takes advantage of those hardware features. It supports the concurrent execution of multiple 3D applications, while still retaining a low code complexity. Furthermore, we will give an holistic overview of the inner workings of a modern graphics stack.
Speakers: Sebastian Sumpf