Graphics abstraction is an important part of maturing Rust ecosystem. gfx-rs has been the basis of many graphics applications since 2013, but as of this year it undergoes a total rewrite with the new vision, set of goals, and talented contributors. In this talk, I want to explain what this means to existing users, Mozilla, and the world.
Intended audience: people interested in Rust ecosystem foundational libraries, graphics and game development, Vulkan.
Speakers: Dzmitry Malyshau Markus Siglreithmaier