Gervill is a MIDI Synthesizer which supports digital instruments like SoundFonts and DLS (Downloadable Sounds). The audio processing code in the project has many other uses beyond MIDI, for example as a sound effects engine in games. In order to further evolve the project the plan is to seperate the audio processing code from the MIDI engine.
This talk will be about the internal of Gervill audio synthesis, some of the problems in there and how we are going to improve upon them in mind to make it easer to extend and separate the engine.
At the and of talk there will demostration on how Gervill can be used for real-life peformance by Teun de Lange.