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Balancing a game: the open source way

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Balancing a game: the open source way
FOSDEM 2012

Battle for Wesnoth has a reputation for being a balanced game, but it took many years to get there. This was a long learning process, not only to get a balanced game, but also to learn how to use the resources available specifically to open source software and use them in the best possible way to reach a game that is challenging without being impossible and fair to all players.

Speakers: Jérémy Rosen