Blender is a versatile Free 3D animation program that is most famously used as an artist tool. However, it also has a rich, pythonic and consistent api that allows extending and controlling the application. We'll explore techniques to use this api for creating 3D meshes, that could be a foundation/ inspiration for generative architecture or art.
Familiarity with Blender is not required (but recommended) and at least a basic knowledge of Python would be helpful for this workshop.
Speakers: Bassam Kurdali