While Blender's typical interface is aimed squarely at 3D artists, and it's Python API provides a powerful way to make great procedural art through coding, there is also a third way in between, via two animation addons, Sverchok and Animation Nodes. This workshop will walk through using Animation Nodes to create procedural animation without writing a line of code - instead we'll do 'visual programming' via node trees, to create procedural art.
Speakers: Bassam Kurdali